I can't think of a single game that manages to have enemies correspond to your level rather than area or story progression actually contribute to the game. It just makes trying to get better gear ultimately a pointless task because the enemies get strong at the same rate so you might as well stay weak.
Skyrim is either the best game ever or trash to me, depending on my mood. I drowned my last character in guilt and anger about the cannibalism quest and haven't picked it back up since