• Anarcho-Bolshevik@lemmygrad.ml
    ·
    6 months ago

    I was anticipating that objection. My counterargument would be that the designers likely tried to make it historically accurate (you know how much gamers clamour for ‘realism’), but I have no proof.

    • ComradeSalad@lemmygrad.ml
      ·
      6 months ago

      The vast majority of FPS’s aren’t historically accurate because it would make the game incredibly boring. So it’s more artistic liberty if anything.

        • ComradeSalad@lemmygrad.ml
          ·
          6 months ago

          True, but ARMA isn't really a traditional FPS, as its a MilSim of a fictional conflict. That's a bit easier to make work if you want to show the horrors of war.