Oh sure, and yeah, we should. I've been playing ICON recently, and I've generally liked it's take on 'economy'. Which is: money is a roleplaying concern, as is gear. Have whatever items you want to represent your stats/abilities. It is besides the point, at least as far as 'combat mechanics' go.
It does have 'Dust' as a 'currency' to enchant/fuel things, but its like crystallized magic found in the ancient empire ruins, more than it is 'money'.
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Oh sure, and yeah, we should. I've been playing ICON recently, and I've generally liked it's take on 'economy'. Which is: money is a roleplaying concern, as is gear. Have whatever items you want to represent your stats/abilities. It is besides the point, at least as far as 'combat mechanics' go.
It does have 'Dust' as a 'currency' to enchant/fuel things, but its like crystallized magic found in the ancient empire ruins, more than it is 'money'.