Figured I'd try to get a general discussion thread going on this comm. If there's interest I'll make a new thread every now and then.

I've been going through the Ratchet and Clank series on PS2 and am just starting up Going Commando. Emulating everything on PCSX2 (ask me about emulation for anything ever and I'll be glad to help you) which has been a really great experience so far. This franchise has lots of nostalgia for me and represents the best of the PS2-era platformers (although I did love both Sly and Jak). I think the reason I've always like the R&C series more than Jak is that the weapons were more creative/fun to use than those in Jak 2 onwards.

I'm thinking about trying out the System Shock Remake this weekend but never played the original. I'm aware it's a much older design-style of game but it looks like something I could really enjoy.

  • Gosplan14_the_Third [none/use name]
    ·
    1 year ago

    Many of the Yakuza games for some reason always end up with Chinese, Korean and similar villains. who are shown to be utterly ruthless monsters until le wholesome crime man Kazuma Kiryu shows up to defeat them and let the Japanese mafia (the good one, the Tojo Clan - only because it's the one the MC usually belongs to) return to power.

    • MC_Kublai [none/use name]
      ·
      1 year ago

      I mean we are shown again and again that the Tojo Clan fucking sucks like pretty much all the other yakuza clans, who are also filled to the brim with irredeemable monsters. Is it any surprise that the foreign crime syndicates might also be filled with monsters? Perhaps better diversity within these groups could have helped, and this is something that I feel later games have handled well (Like a Dragon). I have a hard time accepting that it is racist to portray criminals who happen to be foreign as bad when they basically fit the same mold of evil schemers as literally everyone else. Kiryu just wants the Tojo to leave him alone but keeps getting dragged back into their affairs because his personal life somehow becomes intertwine, and he also feels he owes it to Daigo. I do see where you're coming from with how the Tojo problem is sometimes portrayed as simply being a matter of the wrong people running it, but LAD also kinda put that to rest.

        • MC_Kublai [none/use name]
          ·
          1 year ago

          Understandable, I'm of the opinion that the writing of this series has continously improved and has come to rely less on the campy tropes of the past, which happens to include le spooky and mysterious foreign crime rings. They'll always be a part of the series because these tropes are pretty much baked into the genre, but the way in which they are handled has improved imo

    • axont [she/her, comrade/them]
      ·
      edit-2
      1 year ago

      I know the games have different writers, but it's sometimes so frustrating when they can't decide if the Tojokai is actually good or not. Kiryu will spend an entire game trying to dismantle them, or get away from them, and then in the next he's rebuilding the Tojo to fight against the dastardly Omi. That happens like 4 times.

      Still really good games though. Better written than most games. Cool characters, neat plots, side stories are hilarious. I'll love them until I die.

    • Ho_Chi_Chungus [she/her]
      ·
      1 year ago

      Yeah, like how in Yakuza 2, the Koreans were shown to be extremely ruthless and cruel by just murdering any member of the Jingweon mafia that did something bad once, unlike the highly civilized and honorable Yakuza, who just demand you chop off a finger