Single player with cheats is where it's at. Sometimes I like challenge in my games and with some games it's the challenge that gives it flavor, like some wargames. But if it's just a game where you play for some story or it's about building stuff, give me Creative mode.
Also, "cheating" as long as everyone is in on it in multiplayer is fun. Of course trashing public lobbies with aimbots in CoD is just stupid, but playing a coop game like Raft or Payday with a friend and having the option of just turning off some of the difficulty elements so that you can focus on what makes it fun for you is awesome.
I'm a bit iffed by Payday 3 having some super strong anticheat that also kills mods. I'm not big on public lobbies anyways, why can't I just give my money for the developer, get a game and play how I like it? Anticheat for public lobbies makes sense. But please let me turn it off for me and my mate who just want to have fun and are both in on it.
Single player with cheats is where it's at. Sometimes I like challenge in my games and with some games it's the challenge that gives it flavor, like some wargames. But if it's just a game where you play for some story or it's about building stuff, give me Creative mode.
Also, "cheating" as long as everyone is in on it in multiplayer is fun. Of course trashing public lobbies with aimbots in CoD is just stupid, but playing a coop game like Raft or Payday with a friend and having the option of just turning off some of the difficulty elements so that you can focus on what makes it fun for you is awesome.
I'm a bit iffed by Payday 3 having some super strong anticheat that also kills mods. I'm not big on public lobbies anyways, why can't I just give my money for the developer, get a game and play how I like it? Anticheat for public lobbies makes sense. But please let me turn it off for me and my mate who just want to have fun and are both in on it.
Lol, meanwhile my friends all want to play hard mode on Minecraft so they don't play cheats lmao.