When people call it an RPG, they mean in terms of build variety. There are a billion different strategies to mess with and most of them are interesting. If you're willing to use everything the game gives you, it's not nearly as hard as people make it out to be.
Minmaxing numbers being taken for an rpg is one of the oldest problems not even with the genre but with fucking game journos and ads. I mean, unless you want to roleplay as accountant.
Not talking about numbers, there are dozens of types of weapons with unique movements, hundreds of spells, summons, ranged weapons, craftable weapons, even extra abilities you can put on those weapons. It's a ton of fun to just randomly switch up your playstyle halfway through a run.
I get that it doesn't appeal to everyone, it's obviously a very combat focused RPG. I bounced off it initially but once I got into it I found it very compelling, even as someone who isn't big into action games.
When people call it an RPG, they mean in terms of build variety. There are a billion different strategies to mess with and most of them are interesting. If you're willing to use everything the game gives you, it's not nearly as hard as people make it out to be.
Minmaxing numbers being taken for an rpg is one of the oldest problems not even with the genre but with fucking game journos and ads. I mean, unless you want to roleplay as accountant.
Not talking about numbers, there are dozens of types of weapons with unique movements, hundreds of spells, summons, ranged weapons, craftable weapons, even extra abilities you can put on those weapons. It's a ton of fun to just randomly switch up your playstyle halfway through a run.
I get that it doesn't appeal to everyone, it's obviously a very combat focused RPG. I bounced off it initially but once I got into it I found it very compelling, even as someone who isn't big into action games.