Had a cool idea for an ttrpg about growing up in a hunter-gatherer culture in a stone-age fantasy setting. The coolest part of idea, for me as the writer/designer, would be to have a section on "rituals" where I describe their technologies as magical rituals, not just a series of materials and steps. For example, instead of saying "you can get a +1 bonus on knapping checks by heat-treating your toolstone" it would be described as blessing the toolstone with fire, which leads into the idea of magic rock that has been fire-blessed by volcano spirits (obsidian).

I am vaguely aware of other technologies, such as extracting glue from animal hide and a tree fungus that smolders for fucking forever when lit, but my knowledge of these is limited. I need a more thorough knowledge of how exactly the pre-agriculture hominids did these things if I want to wax poetic about it.

  • Wugmeister@lemmy.dbzer0.com
    hexagon
    ·
    edit-2
    4 months ago

    Well, I learned something new today. Gonna be honest, I thought llamas were an offshoot of camels native to the Caucasus mountains. (I suppose they got to the Andes through Georgia's advanced sea trade network /s)

    Edit: Did some googling. They are, in fact, camelids. Why I thought this meant they evolved from bactrian camels is beyond me. They split off from their parent group during the last ice age: camels migrated eastward across the Bering land bridge into Eurasia, whereas the llamas went south.