I've never played those games, but I was always intrigued by the system where you could transfer your save between installments in the series, something that barely any game series do today. IIRC the paladin class was only available if you did this? I never liked Sierra's insistence on sudden deaths and unwinnable scenarios in their adventure games, so I didn't really bother with QFG either. Sierra was an early proponent of copaganda in video games too.
I played the first one and it was absolute bullshit even from a game design standpoint. This PC Gamer article does a better job of explaining why, I still sometimes think of him describing the checking of the cop car's tires as Schrodinger's Cockup and chuckle to myself. https://www.pcgamer.com/saturday-crapshoot-police-quest/
Later, they actually hired Daryl Gates, the guy who was in charge of the LAPD during the Rodney King case and riots
I've never played those games, but I was always intrigued by the system where you could transfer your save between installments in the series, something that barely any game series do today. IIRC the paladin class was only available if you did this? I never liked Sierra's insistence on sudden deaths and unwinnable scenarios in their adventure games, so I didn't really bother with QFG either. Sierra was an early proponent of copaganda in video games too.
I never played Police Quest thankfully, but yeah you're 100% right.
I played the first one and it was absolute bullshit even from a game design standpoint. This PC Gamer article does a better job of explaining why, I still sometimes think of him describing the checking of the cop car's tires as Schrodinger's Cockup and chuckle to myself. https://www.pcgamer.com/saturday-crapshoot-police-quest/
Later, they actually hired Daryl Gates, the guy who was in charge of the LAPD during the Rodney King case and riots
Yeah I heard about the Daryl Gates thing recently on a retro games stream I watch. The game they hired him for is unbelievably bad too.