• SovereignState@lemmygrad.ml
        ·
        2 years ago

        I swear, idk what it is about that game that's so magnetic to me. Even talking about it I wanna go back and make a string of choices I haven't made before! Romance Zevran, go full Blood Mage every chance I get and consort with demons, do all the shitworld stuff I've been too goody two shoes before to do lol. It's not only individual choices that feel like they matter, but the whole of it!

        I agree though, Awakening felt pretty half-assed in more than a couple ways. It was the first time they stopped allowing you to initiate dialogue with companions while exploring, and it and the sequels suffer immensely for it imo. I still really enjoyed Awakening's overall story, darkspawn achieving sapience is rad as hell. My absolute favorite part of it is if you became King of Ferelden in the base game, Queen Anora kisses you goodbye. They just did such a good job all around making choices feel like they had weight imo.

        • PolandIsAStateOfMind@lemmygrad.ml
          ·
          edit-2
          2 years ago

          I didn't actually liked the world very much, but the game itself was one of the best rpg's (and thus the reason i loath the current "rpg's" that are barely anything more than a slashers with stats and few dialogues). Also, surprise Zevran romance was something that a lot of my acquaintances did accidentally and i had tons of fun then (you know, polish gamers).