• blob42@lemmy.ml
    ·
    1 year ago

    use homomorphism and apply it to everything:

    interface Profitable {
          exploitable() --> bool
          can_organize() --> bool
    }
    
    let profitables: list[Profitable]
    
    for entity in all_things_on_earth {
        if entity.exploitable && !entity.can_organize {
            profitables.push(entity)
        }
    }
    
    profit += sell(exploit(profitables))
    capital += buy_all_you_can(profit) - (buy_politicians(profit))