cross-posted from: https://lemmygrad.ml/post/5362703

They're either pixel-shit or wastelands or some shit.

At times, they seem very grey-ish, like the Dune duology by Denis Velleneuve.

The color palette's just not doing it for me.

And at times, the gameplay is the same... Remember when Nintendo made games with more gameplay "gimmicks"? I miss those "gimmicks" because they made things interesting, but at least Echoes of Wisdom (the new Zelda game) will have something like that... Even the Indie games can sometimes over-use the Unity engine or Unreal Engine 5.

It may be because I'm depressed, but aside from OMORI, which is also a bit derivative from other RPG Maker games (I still love it), nothing really... Idk, looks interesting?

h a l p

I just had a thread about suggesting me games, but I'm running into the same problem as before.

...I... probably should at least try them, at least some, but I feel like I'll run out of games that ARE good and then quickly bump into games that ARE bad. I don't know. Maybe just me. Probably lol

Thoughts? Do you think too many games nowadays look the same or "samey"? Do you think many have this problem?

  • Ephera@lemmy.ml
    ·
    3 months ago

    I'm certainly not impressed. The medium would allow for every frame to look like an artwork, but especially big budget titles seem to be competing for looking as boring as possible (i.e. photorealistic) or like Fortnite, which is amazingly almost even more boring. But yeah, indies are where it's at.

    • Makan@lemmygrad.ml
      hexagon
      ·
      3 months ago

      Photorealism is rather boring, but yeah, I've noticed that the "Fortnite artstyle" does a game no favors, tbh.

      I do agree that Indies are generally better, of course. And AA games, though they are more likely to repeat the same problems as their AAA counterparts.