I'll be running a Mothership RPG campaign soon, and will start off with a Session 0. Anything I should be sure to include? Might do a oneshot as well if there's a bunch of time, this is our first time with this system and my first time as a GM. Thanks!
I'm gonna go look up this system now because I fucking crave space TTRPG.
It has a ton of great modules too, and the Tide World of Mani has a revolutionary plot from spelled-out Marxist-Leninists and Anarchists so the players can steer the revolution however they wish (or crush it and be cringe).
Ok this legit sounds interesting. Like I'd find a group and have them go in blind and see what direction they choose.
What I really, really want tho is a tabletop game in the vein of the Expanse. Like near-ish future realistic space travel and stuff. But I do like horror and scifi both
Mothership is open-ended enough that you can do that, it doesn't have much established lore. Cloud Empress runs off of the system plus tweaks, and is a funky nausicaa inspired sci-fantasy RPG.
Mothership is great for hard or soft sci-fi.
Damn it, now I need to get a job. Watch me buy this and it ends up next to my Last Air Bender box that is currently collecting dust.
I know! Really want Cloud Empress, but Mothership alone forced me into GMing for it haha
If I can't think of anything else I absolutely want, maybe Santa might get it for me this Xmas.
Santa would be based!
The deluxe edition of Mothership has some of the best modules.
If Santa got it, she'd probably splurge and get the deluxe lol