Piracy is cool and good. Legitimately don't even know if I'll play the game, but it's cool that the scene is just churning out cracks like mad
Piracy is cool and good. Legitimately don't even know if I'll play the game, but it's cool that the scene is just churning out cracks like mad
3D artist who worked in videogames and film for about 10 years.
Spot. On.
Supporting indie developers is one thing but in cases like this: Piracy is praxis. The majority of people who worked on it were either laid off before the game even released OR were never employed directly by Rockstar to begin with.
Still had rockstar step in to force them to work insane hours for months.
Oh trust me, I know. I spent most of my decade in the industry working various gigs as a subcontractor and most people have no concept of how much shit gets outsourced.
I was thinking of the wrong game, Rockstar stepped in to help finish LA Noire because the studio was messing up. That immediately turned into a death march.
Rockstar is an incredibly shitty company in an industry that is really scummy.