That's sort of the problem with Bethesda, there are clearly talented writers there who write creative, compelling lore and stories, but then that just gets shunted into background texts and the sort of still-life scenes they did a ton of in Fallout, while the actual story that the player engages with is whitewashed and watered down into something sterile, generic, and uninteresting, with a tendency to only give the players one or two really stupid choices to progress a story.
i think theyre aware, but choosing to pander to chuds who are not, because they saw too many "liberty prime so based lolol gommubism get rekt" memes crop up, so they decided to lean into that.
3 is also nowhere near as self aware as the originals, but its pretty apparent they at least tried in that one
I like to think that Nick/Nora are the power armor soldier in the FMV intro of Fallout I that shoots the Canadian prisoner in the head, then laughs about it and waves for the camera.
That's sort of the problem with Bethesda, there are clearly talented writers there who write creative, compelling lore and stories, but then that just gets shunted into background texts and the sort of still-life scenes they did a ton of in Fallout, while the actual story that the player engages with is whitewashed and watered down into something sterile, generic, and uninteresting, with a tendency to only give the players one or two really stupid choices to progress a story.
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i think theyre aware, but choosing to pander to chuds who are not, because they saw too many "liberty prime so based lolol gommubism get rekt" memes crop up, so they decided to lean into that.
3 is also nowhere near as self aware as the originals, but its pretty apparent they at least tried in that one
deleted by creator
I like to think that Nick/Nora are the power armor soldier in the FMV intro of Fallout I that shoots the Canadian prisoner in the head, then laughs about it and waves for the camera.