the rpg format can work, but in poe the player character absolutely cannot do and be everything.
its a fairly focused story even though the world itself is fairly open, because the focus isnt on "player character number go up" which is def the focus of tes games, but on the various choices that get made as you progress.
in poe those choices often have immediate consequences as well as long reaching ones, whereas i cant honestly recall a choice in any bethesda game that ever mattered at all
edit; i mean, i guess you can kill vivec and still beat morrowind which is cool. but thats about it
fair.
the rpg format can work, but in poe the player character absolutely cannot do and be everything.
its a fairly focused story even though the world itself is fairly open, because the focus isnt on "player character number go up" which is def the focus of tes games, but on the various choices that get made as you progress.
in poe those choices often have immediate consequences as well as long reaching ones, whereas i cant honestly recall a choice in any bethesda game that ever mattered at all
edit; i mean, i guess you can kill vivec and still beat morrowind which is cool. but thats about it
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ngl itll probably be a letdown, but one that ill enjoy anyways.
so, exactly like deadfire i guess