I don't really think of myself as a competent programmer or game dev as I know some basic stuff with C and Python. So some input would be appreciated.
I don't really think of myself as a competent programmer or game dev as I know some basic stuff with C and Python. So some input would be appreciated.
Humble bundle regularly puts out asset bundles and educational bundles for UE which are great ways to get a lot of assets affordably, as well as useful tutorials.
The UE documentation is pretty great, and they have some tutorials you can download for free from the unreal marketplace which will teach you the basics. There are a lot of good YouTubers with free tutorials as well.
I would also suggest getting used to sequencer and focusing on animation as it is a fun way to get comfortable with the engine, and has a lot of market value for jobs. Games need animation, but also movies, shows, music experiences (the Vegas sphere is all UE), fashion, automotive industry, and more.
Ey thanks dude. I really appreciate It. I am more on the animation side of things so I hope all goes well.
Already found some tutorials and all.
Check out William Faucher's lighting tutorial on YT (and his other content is very useful as well). If you can get good at lighting and creating cinematic looking shots it really goes a long way to making any animation look higher quality.