I don't really think of myself as a competent programmer or game dev as I know some basic stuff with C and Python. So some input would be appreciated.
I don't really think of myself as a competent programmer or game dev as I know some basic stuff with C and Python. So some input would be appreciated.
presumably, the OP wouldn't be doing dev work on the engine. Sure, c++ code is pretty good for that area of dev, but for game logic you want something higher level and easier to work with, and can compile relatively fast.