Chrome OS saw a good raise too. OS X(Mac) saw a decrease.

  • db0@lemmy.dbzer0.com
    ·
    edit-2
    1 year ago

    The critical mass needed to tip the scales is not high. Once Linux has enough market share to matter as a customer base, game studios will switch to developing as cross-platform for it by default, so that they don't lose launch sales. Once this happens, a lot of people won't have any reason to stay on windows anymore as gaming was the only thing holding them back. This will then create a virtuous cycle of users migrating and games (and then apps) switching to it. Along then come hardware vendor supporty and then pre-built PCs and laptops. If the tipping point is reach, the rate of market share gain will be exponential.

    The same thing happened with Internet Explorer 6

    The only thing that can stop this is outside pressure from software giants like Microsoft through lobbying the Governments, buying out game studios or buying exclusivity, or strong-arming hardware vendors.

    • rippersnapper@lemm.ee
      ·
      1 year ago

      Other than gamers, there's a huge share of enterprise Windows users. And they're not likely to shift OS, because of IT admin issues. Others in this thread have commented on how Apple is struggling to get devs to build native games compared to Windows.

      Sure the number of home PC users might decline, one can always hope.