Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.

: p

I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.

  • hatchet@lemm.ee
    ·
    1 year ago

    Behold, the result of 4 hours of careful ship design: https://imgur.com/a/ZbfD8tN

    • Frank [he/him, he/him]
      hexagon
      ·
      1 year ago

      I love it! I like the squared off design and off-center cockpit. Industrial millenium falcon! It's cool to see space ships that don't feel constrained by the need to look aerodymanic.

      What kind of jobs are you focusing on? Cargo? research?