This is why the only multiplayer games I play have aggressive skill based matchmaking or player classes. It's not fun for me to dunk on everyone and win by 30+ seconds, and it's not fun to be on the receiving end of that either. Playing people at your skill level is much more fun
I browse the Apex sub sometimes, and a lot of them are you in arms constantly because the SBMM makes the game too hard for them (even though most commenters are well above average in skill), and they make a point that less skilled players "don't deserve" to have it easy or some shit. Very weird, when not dying 4 seconds after the game starts surely makes it more fun for less skilled players. Gamers often forget about the "having fun" part though, and yell at the devs when they can't stomp on the noobs and rack up a 20-kill game so easily.
That said, overly agressive SBMM can defeat the purpose by just emulating ranked mode, and it could probably use a bit of tuning.
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This is why the only multiplayer games I play have aggressive skill based matchmaking or player classes. It's not fun for me to dunk on everyone and win by 30+ seconds, and it's not fun to be on the receiving end of that either. Playing people at your skill level is much more fun
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deleted by creator
deleted by creator
I browse the Apex sub sometimes, and a lot of them are you in arms constantly because the SBMM makes the game too hard for them (even though most commenters are well above average in skill), and they make a point that less skilled players "don't deserve" to have it easy or some shit. Very weird, when not dying 4 seconds after the game starts surely makes it more fun for less skilled players. Gamers often forget about the "having fun" part though, and yell at the devs when they can't stomp on the noobs and rack up a 20-kill game so easily.
That said, overly agressive SBMM can defeat the purpose by just emulating ranked mode, and it could probably use a bit of tuning.