Possibly thousands. This is south of Seattle. Because roads were given millions of dollars but railroads were given none and not nationalized, the railroad industry declined rapidly.
Possibly thousands. This is south of Seattle. Because roads were given millions of dollars but railroads were given none and not nationalized, the railroad industry declined rapidly.
it's pretty addictive but seems to be designed for people that love something in between a city/micronation sim, transport fever and a factorio type resource game. not so much a "beautiful aesthetic designed city" instead being more organic, do what works for the moment, fix later. you basically make your own goals but the mod selection is excellent. tons of community maps of bombed out, post WW2 socialist states for you to clean up, modernize and turn into industrial powers or even post-scarcity. it needs polish (like notification bubbles or something or a message system outside of just clicking on buildings), passage of time flexibility, and better building organization/info. you can play with auto build like cities or sim city (pay $ and resources) but the complexity really shines when you actually mobilize a full construction industry and watch your little mechanisms and trucks go to work but prepare to wait and plan your constructions. Sorry I could go on but i was also looking at it for months and i don't regret paying full price for it.
Ooh, sounds like a grand olde time. Will buy it if I ever get money again