• miss_brainfart@lemmy.ml
    ·
    1 year ago

    You'd expect that when Raytracing/Pathtracing and the products that drive it have matured enough to be mainstream, devs will have more time for that.
    Just place your light source and the tech does the rest. It's crazy how much less work that is.

    But we all know the Publishers and shareholders will force them to use that time differently.