Without realizing what I was getting myself into, I wrote some code using C11's threads.h
(EDIT: every time I use the angle brackets <
and they just get eaten, even in the code snippet block.) I'm realizing after the fact that this is basically only supported on Linux (gcc/clang). This is my target platform, but I guess if I could cross compile to Windows or macOS that would be nice, too.
C's threads nominally appear to be a great feature. Finally, a standardized and straightforward interface to threads that would be cross-platform compatible. The reality appears to be anything but.
So is it worth just replacing that code with pthreads? Is there some near-term development on C threads that might make this worthwhile to use? I'm kind of surprised it hasn't really caught on some 12 years after the standard was introduced.
pthreads is fine and widely supported. I would probably recommend that interface for now. Maybe after 5 years or so when all of the LTS systems support the new standard that will be the better option, but all major OSes are POSIX compatible so no need for a new standard anyways.
Also if you want to take advantage of any OS-specific extensions they are probably supported by pthreads, but the new C threads API will probably lag.
As far as I know, C's
threads.h
implementation (orstd::thread
for C++) is based on POSIX threads.If you're using CMake or a similar build system that can define macros when building from Windows, then one option you have is to simply create an interface of sorts.
Something like:// angle brackes work for this codeblock? idk #ifdef PLATFORM_WIN32 // The syntax MSVC wants (which I'm not familiar with) #include "fuckmissingbracketsidontrememberwhatiwrotehere" thread_t win32_create_thread( /* ... */ ) { /* ... */ } #else // The syntax sensible compilers want (which I'm also unfamiliar with because I forgor U+1F480) #include "fuckmissingbracketsidontrememberwhatiwrotehere" int thrd_create( /* ... */ ) { /* ... */ } #endif
It may be a bit tedious, but I don't know if there is some widely known C equivalent to the Boost library, at least for threads.
Yeah. I think I'll end up having to do platform-specific ifdefs with either pthreads or threads.h, so I guess I may as well use the much better established pthreads and get macOS support by default. In fact, I just now learned that even glibc didn't support C11 threads until 2018, according to this https://sourceware.org/bugzilla/show_bug.cgi?id=14092#c10