Cenote Scout {G}

Creature — Merfolk Scout

When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

“If you’re afraid to dive into the unknown, how will you ever find anything new?”

1/1

  • Lumun@lemmy.zip
    ·
    1 year ago

    I feel like this card is absolutely nuts but I think this is just where we are for creature power creep. Over half the time, this is a non-legendary one mana 2/2 with counter synergies that basically surveils 1. The other option is a 1 mana creature that draws a land card. Those would both be insane if printed straight up.

    The downside is you do not get to choose. ETB draw a card creatures usually only get played in blink decks or with other synergies (spirited companion in enchantments) and 1 mana 2/2s only get played in stompy or aggro decks. I think you try this in stompy with [[Tribute to the World Tree]]