I hope they don't expect people to actually pay in usd and instead offer the conversion themselves. Because I can't imagine people maintaining usd credit cards just to purchase games from steam.
Otherwise, this could be a positive change as publishers can now set prices without the "what if the currency loses half its value tomorrow" insurance margin.
Edit: steamdb has a chart of the new regional pricing. It's 50% higher than the current one for tl and 150% higher for peso.
I mean... If the currency is that unstable... I would expect people doing that and having accounts with dollars or euros, saving money in a currency that moves more than a rollercoaster it's not great.
They have savings accounts in dollars or pinned to the dollar, not spending accounts. But looking it up it seems tl credit cards can pay in usd + maybe a conversion fee so I guess it wouldn't be such a deal breaker
I hope they don't expect people to actually pay in usd and instead offer the conversion themselves. Because I can't imagine people maintaining usd credit cards just to purchase games from steam.
Otherwise, this could be a positive change as publishers can now set prices without the "what if the currency loses half its value tomorrow" insurance margin.
Edit: steamdb has a chart of the new regional pricing. It's 50% higher than the current one for tl and 150% higher for peso.
You can purchase in foreign currency with any international card, there's a bit of a fee though.
I mean... If the currency is that unstable... I would expect people doing that and having accounts with dollars or euros, saving money in a currency that moves more than a rollercoaster it's not great.
They have savings accounts in dollars or pinned to the dollar, not spending accounts. But looking it up it seems tl credit cards can pay in usd + maybe a conversion fee so I guess it wouldn't be such a deal breaker