Right now, I'm polishing the last D&D idea I have in the pipeline: "Gnarlfang's Goblin Casino: An Evening of Bad Decisions for Low-Level Characters."
Longer term, I'm working on a game about Tolkien-style orcs after the fall of the Evil Overlord--figuring out how to make a society for themselves and survive in a world without a place for them. Working title: "Orcs of the Broken Tower." (I started out trying to tweak Dogs In The Vineyard around the edges and fell down a rabbit-hole where I ended up hacking it into a game about something else entirely.)
Right now, I'm polishing the last D&D idea I have in the pipeline: "Gnarlfang's Goblin Casino: An Evening of Bad Decisions for Low-Level Characters."
Longer term, I'm working on a game about Tolkien-style orcs after the fall of the Evil Overlord--figuring out how to make a society for themselves and survive in a world without a place for them. Working title: "Orcs of the Broken Tower." (I started out trying to tweak Dogs In The Vineyard around the edges and fell down a rabbit-hole where I ended up hacking it into a game about something else entirely.)