I really liked the original Lord of War, and the intro was epic. I'd definitely watch a sequel.
I really liked the original Lord of War, and the intro was epic. I'd definitely watch a sequel.
Customers were able to pre-order when they announced it around the end of September (I ordered mine then). Now available indicates it's now shipping to those that pre-ordered.
Another factor is how addictive the game is designed to be. A quick search led me to https://www.video-game-addiction.org/what-makes-games-addictive.html which covers some of the things. For example:
Games that hook players are often designed to be just difficult enough to be truly challenging, while allowing players to achieve small accomplishments that compel them to keep playing. In that respect, the design of video games is similar to the design of gambling casinos, which will allow players to have small “wins” that keep them playing.>
Going over addictive design elements like this can at least let people be more aware of why they keep wanting to play.
Reminds me of this Simpsons quote
"55? That's ridiculous! Sure, it'll save a few lives, but millions will be late!" *removed externally hosted image*
https://en.m.wikipedia.org/wiki/DSRV-2_Avalon
"The Avalon submarine was donated to the Morro Bay Maritime Museum in Morro Bay, California, and is currently on public display."
Just curious, do you see that as a bad thing?
Great lists so far. I'll add one that I picked up from a previous thread:
URLCheck