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Cake day: July 9th, 2023

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  • RampageDon@lemmy.mltoAsklemmy@lemmy.mlWhat is your exotic pet?
    ·
    8 months ago

    I used to have 2 sugar gliders. Very high maintenance pets. They are very social and will get depressed without enough attention. They are also group animals and when you get them you adapt them to your scent as the "home tree". This means you being gone for let's say a vacation or something will stress them out to the extreme. Since they are basically wild animals they have a very strict diet you also need to maintain, on top of them being picky eaters, can't really give them the same food more than 2 days in a row or they won't eat it. They often take a bite or two of food before throwing it and going for a new piece.
    All that being said they can be very fun and loving animals. They live a long time and are quite smart. Their little hands look like people's thumbs and all and they LOVE untying knots and anything plastic that crinkles. Had them through college and had a tapestry on every wall so it was fun letting them run around the apartment free and climbing where ever. Always a good laugh when someone was over and didn't know they were out. They would lead across the room to get back to me or the cage and seeing someone freak out as they saw something dive bombing them out of their peripheral never got old. My favorite thing about them was this demonic noise called crabbing that they make when they are scared or upset.




  • Here is some general advice that will get you started and then you can keep making adjustments from there. First off, especially in 1v1 you want to know which deck is the aggressor and which deck is playing more of control. Normally fae play a weird mix of both which is considered tempo, but for the sake of this post let's label your friend as the aggressive deck and you as the control deck.

    Next is knowing threat assessment. Since the two angels you mentioned seem to be the combo you have problems with we will focus on that. A simple start is counter magic. You play a land, pass turn style where you are constantly holding up counter magic for the specific threats, or enablers that would get those threats. You will also play a lot of instant speed spells to take advantage of turns he either plays nothing or nothing you want to counter. These would be creatures with flash and instant speed card draw.

    You won't always have counter magic available and sometimes threats get through so your next option is removal.

    Since your problem seems to be indestructible creatures there are two things to do. First are exile spells, and second are spells that give -×/-×. If a creature has 0 base toughness it dies, indestructible or not. Cards like [[tragic slip]] for single target or [[toxic deluge]] for board wipes. Honorable mention is a card like [[killing wave]] that will make him sacrifice his creatures.










  • Pharma companies would already have a caffeine equivalent that would be only slightly different in structure so it would circumvent the law. It would then be sold at exorbitant prices and people would still pay even with the side effect of sometimes you eat someone's face. Of course they would then sell you something else to stop the side effects. You would also have the caffeine purists who would start their own speak easies and organized crime. People "abiding by the law" would start calling the purist, plants, since that is where caffeine is coming from, while the synthetic caffeine users would be called zombies for the obvious face eating reasons. This whole thing would cause even greater divides between already split countries leading to all out war. WWIII plants vs zombies.