Woah that's a cool take on Act of Treason! You want to actually hit with what you steal instead of just sac it or whatever. (Granted you probably still sac it, but at least you have the one extra hoop).
Woah that's a cool take on Act of Treason! You want to actually hit with what you steal instead of just sac it or whatever. (Granted you probably still sac it, but at least you have the one extra hoop).
Ha nice! Cool to see another Skullbriar effect after all this time. I like that all the counters she can give herself are useful without being oppressive
Agreed, I love em. My only complaint is we've only had one set of them so far, and while there's a few standouts ([[Invasion of Segovia]] in Locust God is nasty), overall they were obviously designed on the safer side. Excited to see where the design space leads as they get more confident in the card type
Hmm, currently I run [[Unlicensed Hearse]] as my grave hate in Locust God. This hits one less thing, but +1/+1 counters are probably more useful than a slowly growing vanilla body, and occasionally it will have upside with the activated abilities thing. Tough choice
Aw, cowards made "Counterspell with Downside", instead of our usual "Cancel with Upside". Image if we got a cancel that made a food, or if I'm being greedy a cancel that bargains to cast for U
My Locust God deck will be watching the Bargain mechanic with great interest. This one ain't it (since it doesn't "draw" the cards) but I'm hopeful
Oh man, one of my friends loves playing other people's cards, and has built basically every commander that does so, or at least makes it a major theme. Finally he gets to steal at a pretty good rate, instant speed reverse divination is good and the dragon is a nice kicker
Oh shiiiit, Nagas are becoming snakes! Finally the tribals can make sense!