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Joined 11 months ago
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Cake day: August 4th, 2023

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  • Not decay as they would be frozen, obviously.

    Sublimation. As long as it gets energy from radiation some atoms or molecules would randomy get enough to f off into space. In my theory, at least. And bones would stay last as they are the hardest.

    Sublimation happens all the time. I got that from AlphaPhoenix on youtube https://www.youtube.com/watch?v=bnqQyeqGIBE Really cool science channel





  • Data oriented design is the new thing, much different from that.

    OOP, other then smalltalk and maybe few other languages, is somewhat different in practice from the original idea. I can dig up a great talk from Alan Kay on OOP if you want. Actually i want to watch it again so i'l edit it in here when i find it.

    Edit: https://www.youtube.com/watch?v=fhOHn9TClXY Great talk, as far as i remember.

    That said, we often have to process seemingly unrelated data together which is slow with the model of passing data arround (even when by reference). When OOP was invented memory access was as fast as actual operations on it, while today memory is much slower then processing. With caches and simd and such, it is much faster if everything is an array. Peronally i'm not a fan of OOP because of the "everything has to be an object" mentality, but do whatever you like.


  • Because programmers find a good way to do something then apply it to everything. It becomes the one true way, a dogma, a rule. Like how OOP was the best thing ever for everything, and just now 30 years later is proven to be actually bad. At least appimage is more like DOS-s "just unzip and run it" then "download another 500MB of useless stuff because the program depends on 1 20kB file in it".

    That said, well made libraries are good. As in those that have a stable API so versions don't matter that much.