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  • 28 Comments
Joined 4 years ago
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Cake day: June 28th, 2020

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  • scubbo@lemmy.ml
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    to Anarchist Memes @lemmy.mlsex work is work
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    edit-2
    8 months ago

    I would never compare, being a sex worker is obviously incredibly more honorable

    But...saying that something is more honorable than something else is comparing them?

    EDIT: to be clear, her point is absolutely valid. This isn't (to misquote a replier) "But I must find way for sex lady be dumb". Her actual point is spot-on. This particular linguistic evolution just feels weird to me - feels like the new "literally".



  • scubbo@lemmy.ml
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    toMemes@lemmy.mlAlready cracked
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    edit-2
    9 months ago

    "_Every person who has ever done in the past, has done it with and it had _" does not imply "_The only reason anyone could possibly ever do is with to achieve _". That's a valid reason to be cautious, but not a reason to make blanket statements about an entire category of thing.

    EDIT: for Day1 DLC in particular, a totally valid and non-exploitative reason for it is "we had a release date that we absolutely had to hit (because of marketing, contracts, etc.), which necessitated calling a production halt well in-advance of the release date for QA and testing - but instead of moving on to the next project, developers worked on more stuff for the same game. If that was too complex or didn't work out, we could drop it and no-one would complain; but if we'd kept developing it in the base game, and resulted in a slipped release date, there would be hell to pay"


  • scubbo@lemmy.ml
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    toMemes@lemmy.mlAlready cracked
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    9 months ago

    When a company actually exists that utilizes your view of DLC, then it might be a valid criticism of the phrasing

    No, that's precisely the point I'm trying to make - "every example of X that has existed so far is Y" does not imply "by definition, X is provably and definitively always Y".

    You can claim that all DLC that has ever existed is predatory and exploitative (I suspect there are counter-examples; but, fine, whatever, not relevant to my point). You can say that, because of past performance, you are disinclined to trust future examples of DLC or give them the benefit of the doubt. That is all reasonable. But you can't conclude "because all DLC so far has been bad, the concept of DLC as a whole is bad and can never be used well".

    As a super-simple example - here are some prime numbers: 5, 11, 37. Are all prime numbers odd? I can give you a bunch more examples if you want!



  • In my first couple months, I broke Amazon so that no-one in Europe could buy video for a few hours. On a Friday, right before going on a week's vacation.

    The way that the ensuing investigation and response was carried out - 100% blame-free, and focused on "how did these tools let him down? How can we make sure no-one ever makes that same mistake again?" - gave me a career-long interest in Software Resiliency and Incident Management.







  • scubbo@lemmy.ml
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    toMemes@lemmy.mlAlready cracked
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    10 months ago

    If they have already developed the content, then it should be released with the rest of the game, for the price of the game.

    Why? Genuine question. What does it matter to you as a consumer when the content was developed?

    If the point you're actually trying to make is "if the game is developed as a whole, but then content is carved out such that the base game then feels incomplete without it", then this is already covered: a game which feels incomplete is inherently flawed, and so doesn't justify the price of a full game. That's my original point - most people are actually just pissed at inaccurate or unfair pricing, and DLC can enable that (but doesn't have to), so they misdirect their anger to all DLC instead.






  • scubbo@lemmy.ml
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    toAsklemmy@lemmy.mlA Judicial "Trolley Problem"
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    10 months ago

    I think you're being a little too quick to judge (no pun intended) by dismissing these scenarips as assigning blame. The point of these problems isn't to decide whose "fault" it is or who is the "bad guy" - they are thought experiments to explore what is "right" to do, according to various schools of thought.

    In the original trolley problem, or in this one, it's totally fair for you to say "whatever happens, it's not the chooser's fault - they were forced into this position, and so they cannot be to blame". That's fine - but even if they are absolved of blame the question still remains of what is right for them to do. If your answer is "whatever they want (because engaging with terorrists' demands is always wrong)", or "whatever is the opposite of what they're being pressured to do", or "whatever is the least action", or "whatever rminimizess suffering", or "whatever minimizes undeserved suffering", those are all still answers to the question, without any implications of blame or guilt to the chooser!