really feels like the true spiritual successor to dragon age 1. also the goblins are way too adorable despite being sadistic little creatures.
really feels like the true spiritual successor to dragon age 1. also the goblins are way too adorable despite being sadistic little creatures.
Hmm this means you run into a problem with consistency though. For example you can choose to start conversations with any of your party members and they all get different unique things to say based on race/class like "Barbarian" or "Drow". Should this be all-party too in any conversation initiated by the player?
Another side of this is that the game doesn't know whether you have your party split or together. Since there are various things in the world that could result in one or more characters being split by others, for example falling through a ceiling or down a hole.