This is a followup to @SorosFootSoldier@hexbear.net 's recent thread for completeness' sake.
I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.
So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.
I did not care for Mario Odyssey very much.
It might just be because I have little baby hands but I found the primary movement cappy hat bounce maneuver to be extremely unpleasant to pull off, especially having played Mario Galaxy 2 recently before it.
It was a very pretty game but imo there were not nearly enough cool set pieces. But then again I am a Sunshine enjoyer so my opinion can be taken with a grain of salt.
Sunshine is good