Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.

: p

I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.

  • FlakesBongler [they/them]
    ·
    1 year ago

    It's funny because everything I hear about Starfield makes me want to play it less and less

    Like even the enthusiastic people are making it sound absolutely boring and tedious

    If the best your fucking hype-man can say is "The game gets really good fifty hours in when you beat the main quest", you either need to reconsider your design ethos or hire a new hype-man