The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.

Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.

Also the chef having a perk for dueling tickles me.

Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.

  • Awoo [she/her]
    ·
    edit-2
    1 year ago

    lmao I too was disappointed with my available options for this. He wins in both outcomes! There really should be a way to sabotage the place to have everyone flee the planet or something. Releasing a xenoweapon in the Starbucks Terabrew shop or something. There is literally a Terrormorph already on the planet in some caves as well. Surely the discovery of a Terrormorph nearby would send the entire place into a panic.

    • Mardoniush [she/her]
      ·
      1 year ago

      Cannot wait for someone to turn off the "cant kill important npcs" filter so I can start my program of 1870s style adventurism.

      • Awoo [she/her]
        ·
        1 year ago

        I don't understand why so many NPCs are marked "important". Only NPCs relevant to the main quest should be, everything else should just ruin their various optional quest lines or open up alternate routes. There's no reason a different person wouldn't just become the CEO of Paradiso upon his death and inherit the questline along with it.

        • UlyssesT
          ·
          edit-2
          21 days ago

          deleted by creator