• GriffithDidNothingWrong [comrade/them]
    ·
    edit-2
    9 months ago

    I like the mechanics of it. Its an interesting puzzle to balance getting all the social links with the scheduling to unlock all their abilities but I wouldn't care if that was replaced with needing the two personas to be more in tune or something. I definitely found myself fast forwarding through some of them by the end. I think part of that is just how clumsy and ham-fisted it all is. There's potential for a really interesting story about found family there, they just didn't really pull it off.

    Case in point I got all the relationships up to ten and then never hung out with anyone again if I didn't have to. I wasn't interested enough in any of their stories to want to see more. My Joker was less an outsider uniting and discovering the value of friendship with other outcasts and more a manipulative bastard that dropped people as soon as he got what he wanted from them.

    Maybe that's just how I played it and maybe it'd be different if I was younger but the mechanics seemed to encourage that.