i'm personally a fan of sequels that have only vague references to whatever they're following, but that's just me. I'd want the events of a sequel to happen decades or centuries later, with the events of the first game a footnote in a random history book somewhere. I like seeing long-term time spans
that could work in disco I think for sure, although really I think where it's needed to be used is more for continuing long epics/trilogies more often instead of "it's the main character's child!!!" cash grab stuff
i'm personally a fan of sequels that have only vague references to whatever they're following, but that's just me. I'd want the events of a sequel to happen decades or centuries later, with the events of the first game a footnote in a random history book somewhere. I like seeing long-term time spans
that could work in disco I think for sure, although really I think where it's needed to be used is more for continuing long epics/trilogies more often instead of "it's the main character's child!!!" cash grab stuff