Tbh idk what the difference is between this and previous "creation club content" but it's amazing to see todd coming back to the Skyrim well for more money
Tbh idk what the difference is between this and previous "creation club content" but it's amazing to see todd coming back to the Skyrim well for more money
More info on the new paid mods here, plus patch notes
I guess the bug fixes are nice and apparently the change to ESL range has some big implications, but just... why?
I didn't realise enough people would still be playing this game at this point. It's so old.
Edit: I mean enough players to warrant an update to the modding UI.
Sometimes you just want to install a 300 mod soulsborne total conversion, three different layers of graphics enhancer wrappers, 60gb of textures, and smack awkwardly animated enemies shit around with a greatsword I guess.
Or you could be a sicko like me where modding the game IS the gameplay
I have actually tried it once. There was a modlist called Tsukiro but since I was running a pirated copy, Wabbajack didn't work on it and I failed miserably when trying to install the modlist manually. Sometimes I wonder what modded soulsborne in skyrim actually feels like.
Honestly it's pretty fun if you get the whole package with the dodge roll, camera lockon and hit impact effects
But you do definitely feel it when the Bethesda jank trembles beneath the yoke and saddle you've put on it and the stiff enemy ai and animations come out or your scripts start lagging
You can get Skyrim special edition for like 6 bucks from any key site. Feels worth it for that price tbh
That's very cheap but Bethesda already owes me money for making me play through Starfield.
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