Nothing frustrates me more than not being able to pause for no seemingly good reason. I'm playing Wild Hearts right now and even though I never play online I cannot pause for some reason. To simulate pausing, I can turn off the xbox and the quick resume feature makes it look like the game was paused when I turn the console back on.

Other games guilty of this are Fromsoft games: Dark Souls, Elden Ring and so on.

Obviously all of these games have an online component. Not allowing pausing when this component is activated makes sense. But if I am playing completely online why cannot I pause? In Soulslike the worst exploit I can think of is switching equipment on the fly but is that really that bad? When stuff comes up in the middle crucial moments it frustrates me a lot.

  • ProfessorOwl_PhD [any]
    ·
    11 months ago

    I'm pretty certain that the Prepare To Die edition of DS1 had seperate pause and inventory buttons, so I don't see why other games wouldn't be able to do it.

      • ProfessorOwl_PhD [any]
        ·
        11 months ago

        Someone elsewhere mentioned that at least one of the games has a mod to add it in, so I must have used that.