We're probably zero years away for people making mass market cheat hardware for online games. I know such things have existed black market forever, but this is exactly what they'll do; they'll say "it's using predictive AI!" or someshit when really it's just cheating.
I'm honestly pumped to see the war between mass market cheat hardware and game companies. It's gonna be a blast and the only people who lose are gamers
yeah it seems like the point is probably to try and make cheats built into the hardware itself so that it's hard to detect by game developers. like how many cheats have tell-tale signs. capitalism and have created a game cheating arms race
About 13 years ago I was doing lots of sketchy criminal stuff on the Web. I remember one guy I would work with on game hacks for MMOs had made a PCI card and was selling it for like 2000 USD. It pilfered Counter-Strike game data from certain GeForce cards over the SLI bridge. The card itself wasn't visible to the OS, therefore bypassing all anti-cheat, and merely rendered the wallhacks in crude wireframe on a second monitor which was connected to it. I don't think he had the hardware to show it off, but it should have been using the alpha channel correctly so that with the right A/V equipment the wallhacks could be overlaid on the monitor being used to actually play.
hardware cheats have existed for a while, but they're really rare because you only really want nearly undetectable shit like that when playing in view of others
ironically ML algs could be one of the better methods for detection in terms of mechanical cheats
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We're probably zero years away for people making mass market cheat hardware for online games. I know such things have existed black market forever, but this is exactly what they'll do; they'll say "it's using predictive AI!" or someshit when really it's just cheating.
I'm honestly pumped to see the war between mass market cheat hardware and game companies. It's gonna be a blast and the only people who lose are gamers
yeah it seems like the point is probably to try and make cheats built into the hardware itself so that it's hard to detect by game developers. like how many cheats have tell-tale signs. capitalism and have created a game cheating arms race
About 13 years ago I was doing lots of sketchy criminal stuff on the Web. I remember one guy I would work with on game hacks for MMOs had made a PCI card and was selling it for like 2000 USD. It pilfered Counter-Strike game data from certain GeForce cards over the SLI bridge. The card itself wasn't visible to the OS, therefore bypassing all anti-cheat, and merely rendered the wallhacks in crude wireframe on a second monitor which was connected to it. I don't think he had the hardware to show it off, but it should have been using the alpha channel correctly so that with the right A/V equipment the wallhacks could be overlaid on the monitor being used to actually play.
And then the person using this is visible in the replays perfectly aiming his gun at the heads of people he shouldn't be able to see all match.
hardware cheats have existed for a while, but they're really rare because you only really want nearly undetectable shit like that when playing in view of others
ironically ML algs could be one of the better methods for detection in terms of mechanical cheats
The anti-cheat DRM is going to be like locked GPUs/CPUs that Epic, etc. will sign off on with Intel and AMD and will operate at a firmware level.
Edit: I need to read other people's responses more often.
You definitely shouldn't ever read my posts though, for your own good
Welp they already destroyed UHD movie disk playing capabilities on PCs with their hardware level shitfuckery. It introduced a bunch of hardware level security holes that they couldn't patch out. It got so bad even Intel and Cyberlink just gave up. Wouldn't put it past them.
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I see no issues with this