What about a gaming mouse that "adjusts DPI settings in real-time, ensuring that your cursor movements are always accurate and fluid?"
??????
this is completely incoherent
"Well you know how everyone loooves mouse smoothing and mouse acceleration and definitely leaves both of those things on? Well what if an inscrutable black box algorithm randomly applied one or the other at any time!? It'll be perfect and definitely a thing anyone tolerates!"
The year is 2045. Gamer AIs scream slurs at other gamer AIs, nobody plays video games anymore, and the world has once again touched grass.
If it creates a world without G*mers, then it's frankly uncritical support
Speaking as a competitive fighting game player who has traveled to tournaments: even if this wasn't banned (it would be) and operated the way they say it will in theory (it won't) this would still be, no hyperbole, one of the dumbest ideas I've ever heard in my life. The macro suggestions are nothing but windows hotkeys brought to a gamepad, and a controller or joystick which does the equivalent of "adjusts DPI settings in real-time, ensuring that your cursor movements are always accurate and fluid" is completely bass-ackwkards and completely misses the key feature(s) that actually defines a quality controller: durability and consistency.
This is cringe I know but: the entire point of investing in a high end controller is the understanding that the hardware is strong and the flesh is weak. A sanwa plunger or mechanical key will trigger the same response in engine the same way every time. That's the whole point: its up to the pilot to train themselves to hit it on the right frame. A button or a joystick that dynamically changes to do what a dumb algorithm has decided I'm trying to do sounds like a special level of hell for someone like me.
If I wanted a brainless autopilot trained on the average gameplay experience but fundamentally struggles to react in time to novel or demanding gameplay segments I would just play the game myself
wait
Hays was the head of the American arm of Interact, the company behind the GameShark, during its heyday. More recently, he and AI Shark's Chief Technology Officer built a Bitcoin gift card company called BitCard. That company hasn't posted on social media since May 2023; as best as I can tell, the cards are no longer available for sale.
Lmao from grift to grift
We're probably zero years away for people making mass market cheat hardware for online games. I know such things have existed black market forever, but this is exactly what they'll do; they'll say "it's using predictive AI!" or someshit when really it's just cheating.
I'm honestly pumped to see the war between mass market cheat hardware and game companies. It's gonna be a blast and the only people who lose are gamers
yeah it seems like the point is probably to try and make cheats built into the hardware itself so that it's hard to detect by game developers. like how many cheats have tell-tale signs. capitalism and have created a game cheating arms race
About 13 years ago I was doing lots of sketchy criminal stuff on the Web. I remember one guy I would work with on game hacks for MMOs had made a PCI card and was selling it for like 2000 USD. It pilfered Counter-Strike game data from certain GeForce cards over the SLI bridge. The card itself wasn't visible to the OS, therefore bypassing all anti-cheat, and merely rendered the wallhacks in crude wireframe on a second monitor which was connected to it. I don't think he had the hardware to show it off, but it should have been using the alpha channel correctly so that with the right A/V equipment the wallhacks could be overlaid on the monitor being used to actually play.
And then the person using this is visible in the replays perfectly aiming his gun at the heads of people he shouldn't be able to see all match.
hardware cheats have existed for a while, but they're really rare because you only really want nearly undetectable shit like that when playing in view of others
ironically ML algs could be one of the better methods for detection in terms of mechanical cheats
The anti-cheat DRM is going to be like locked GPUs/CPUs that Epic, etc. will sign off on with Intel and AMD and will operate at a firmware level.
Edit: I need to read other people's responses more often.
You definitely shouldn't ever read my posts though, for your own good
Welp they already destroyed UHD movie disk playing capabilities on PCs with their hardware level shitfuckery. It introduced a bunch of hardware level security holes that they couldn't patch out. It got so bad even Intel and Cyberlink just gave up. Wouldn't put it past them.
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and the only people who lose are gamers
I see no issues with this
Love it when people just slap the latest tech buzzword into a product to attract investors
Oh god, they named it "XGPT". This has got to be the fastest I've seen marketers devalue the meaning of a word.
For some reason my brain led to how this could lead to AI-enhanced guns and then I started spiraling
It probably can't because gun mabufacturers and governments have probably already issued those contracts like a decade ago. Basically every engineering social event at every top 50 school is funded by weapons contractors, so you probably don't have to worry about gaming peripherals companies accidentally inventing the evil thing.
Fuckin', they still haven't made a good Virtual Boy controller for emulating on devices. 8bitdo just started doing those Sega Saturn-style 6-button controllers with the dual analog sticks which might be OK. No WonderSwan emulation-friendly controller. Maybe satisfy some of these niches first before making another XBOX One controller knock-off, you hacks.
I'm also mad about the lack of wonderland friendly controllers. I'm glad there's two of us out here
8bitdo just started doing those Sega Saturn-style 6-button controllers with the dual analog sticks
Do they make those with sticks now? I've only seen the standard repro ones they do, which still look pretty nice
Oh, sorry, it was Retro-Bit doing the dual-analog stick ones.
https://segabits.com/blog/2023/10/10/wireless-pro-saturn-controllers-with-hall-effect-analog-sticks-announced-by-retro-bit-coming-december/