Niche hobby with a high lead in for returns (if you put money towards making a board game, it's going to be a while before you see any returns, let alone hitting your production costs) and it's pretty risky. While things like d&d are pretty popular, the reach any one game from a new developer has is pretty limited unless it gets chance mentioned by someone on critical role.
Niche hobby with a high lead in for returns (if you put money towards making a board game, it's going to be a while before you see any returns, let alone hitting your production costs) and it's pretty risky. While things like d&d are pretty popular, the reach any one game from a new developer has is pretty limited unless it gets chance mentioned by someone on critical role.