Is it just because DF was developed on the fringe that it gets away with having infants and children that people use atom smashers on and have core game mechanics where monsters come snatch them?
Or is it something about the implementation that makes it drama-less to everyone?
As far as I'm aware anything that can happen to a Dwarf can happen to an infant or child.
The construction of fancy tombs is the essence of df. The game isn't fun if you're not taking frequent horrible losses.