• Sinistar
    ·
    5 months ago

    Like yeah, a physically weaker creature might not win in a battle of strength, but that doesn't mean there's no way to win a fight in another way. And even if not, it's fucked up that there is an inherent value system in place.

    I've always thought that Pokemon should introduce the competitive tiers to the main game. Explain them as being the in-universe equivalent of weight classes - there's nothing wrong with being a featherweight, but it's understood that you shouldn't get put into the ring with a super heavyweight, because the competition favors certain physical attributes over others.

    Hell, the games could be completely revitalized if they based more of the game mechanics around competitive battles. Teach the players about walls and sweepers, program smart opponents who play to win, cut out all of the XP grinding and the breeding for perfect stats shit and focus on the player getting better at the game instead of just increasing their numbers, etc.

    • dinklesplein [any, he/him]
      ·
      edit-2
      5 months ago

      this sounds like a formalisation of the smogon shit which i don't think im opposed to but i havent played a pokemon since X & Y so yeah. i dont think there's any point being made here, just nintendo making ubers real would be funny

    • silent_water [she/her]
      ·
      5 months ago

      try radical red sometime. it's a mod that forces you to learn competitive strategies and team building because the AI is not only playing to win, but it also has access to things like favorable terrain that you can't change.