So far you have learned only obvious and mundane things. I know that taking the first step can be the hardest part of the journey, so I wanted to coddle you a little just to get you going. The coddling stops here. You must now understand the cold, hard truth of competition. This is the difficult par
NO YOU CAN'T WIELD POWER THAT'S CHEATING WE HAVE TO FOLLOW THE IMAGINARY RULES I MADE UP!
I've read that Playing to Win manual a while back. Its main flaw is that it's too myoptic. If you apply "playing to win" to your standing within the FGC and not just winning a particular tournament or even winrate, then suddenly you can't just (ab)use a character that the community widely considers to be cheap or braindead without suffering some loss in legitimacy. You can't just farm W's by purposely avoiding tournaments where all the good pros go. W's are not all equal. And if you use a cheap/braindead/easymode character, then you would have to take the initiative to make the case before the community that the character isn't actually so cheap/braindead/easymode in order to fight off people attempting to delegitimize your W's.
I've read that Playing to Win manual a while back. Its main flaw is that it's too myoptic. If you apply "playing to win" to your standing within the FGC and not just winning a particular tournament or even winrate, then suddenly you can't just (ab)use a character that the community widely considers to be cheap or braindead without suffering some loss in legitimacy. You can't just farm W's by purposely avoiding tournaments where all the good pros go. W's are not all equal. And if you use a cheap/braindead/easymode character, then you would have to take the initiative to make the case before the community that the character isn't actually so cheap/braindead/easymode in order to fight off people attempting to delegitimize your W's.