snap out of it, scallywag! you've been eating too many blackpills!correction at 6:23, timestamp is 1:45mmd model used in endslate:https://www.deviantart.com/...
Real bloomer hours who up, smash that upbear if you've been playing through 40 years of incredible video games
I go back to QL every so often despite no longer being able to remember how to movement in Quake (I was always heavier on UT due to the weapons and map aesthetics), but I never touched QC; always looked WAY too close to 'hero shooter' for me to be interested. Unreal Championship 2 did hero shooter ability mechanics in arena FPS way more tolerably than QC did from the gameplay I've seen of the latter. You can't imagine the things I'd do for a solid UC reboot.
Quake Champions and Quake live are still nominally active if you remember how to circle jump.
I never learned how to b2r but have ~300h between the two.
I go back to QL every so often despite no longer being able to remember how to movement in Quake (I was always heavier on UT due to the weapons and map aesthetics), but I never touched QC; always looked WAY too close to 'hero shooter' for me to be interested. Unreal Championship 2 did hero shooter ability mechanics in arena FPS way more tolerably than QC did from the gameplay I've seen of the latter. You can't imagine the things I'd do for a solid UC reboot.