Yeah, the genre is basically like if soulsborne games were all bosses, all the time (despite predating soulsborne as a genre), with some fighting game combo systems mixed in to give you more things to pick up and learn to use. Seems like people either really like that gameloop or they bounce off it hard, with no in between.
Yeah, the genre is basically like if soulsborne games were all bosses, all the time (despite predating soulsborne as a genre), with some fighting game combo systems mixed in to give you more things to pick up and learn to use. Seems like people either really like that gameloop or they bounce off it hard, with no in between.