I was browsing PS2 roms and Rumble Roses came up. I never knew it was a Konami joint- I assumed it was published by, I don't know, whatever company did those Oneechanbara: Bikini Zombie Samurai Squad games.

I looked into it and the game was developed by Yukes, a studio that did a ton of officially licensed WWE games, and it ran on the same engine they had developed for those games. Rumble Roses also had some amusing high-level Konami crossovers- Akira Yamaoka apparently did some tracks for the OST and some of the wrestlers made it into MGS3: Subsistence's Metal Gear Online as playable characters (despite initial protests from Hideo Kojima, apparently.) There were seemingly also only two games in the franchise- the PS2 original and a Xbox 360 sequel that not even the original game's fans liked. I assumed there had been two or three games on the PS2 alone.

I just find it amusing that 20 years ago you could have a major publisher release high-profile, prestigious franchises like Metal Gear Solid, Castlevania or Silent Hill alongside Titty Slapfight Simulator

  • M68040 [they/them]
    ·
    edit-2
    5 months ago

    Yeah, Tecmo was kind of a B-list dev in the arcade days - not unknown, but not a group you’d mention alongside big names like Konami, Capcom or whatnot.

    Star Force was their biggest thing at that point. They had a few breakout hits like Rygar and Silk Worm (which had a really good run on British home computers due to a solid porting effort by The Sales Curve) but otherwise their stuff mostly just became cult classics if it got noticed much at all.