As from dlcs go I actually had a much harder time enjoying this one over the others. Areas felt incomplete and empty, lots of main game copy paste content or even dlc copy paste content like the stupid hippos. The tedious easter egg hunt for skibbidy fragments and weird power scaling. And the atrocious final boss.

Overall I still enjoyed it and the map was beautiful to look at and fun to explore but it feels like a concentration of all the main games flaws. There's very few fun things to find in the world lots of crafting trash and upgrade materials, surprisingly few useful spells weapons or armor some just flat out worse than whats available in the main game. The skibbidy level scaling felt strange, i struggled with the dlcs bosses until i hit skibbidy level 17 and suddenly they melt within a few hits, i don't really know how many i need for each fight.

The boss fights that are there are solidly enjoyable, messmer is probably the most fun one to fight. The furnace golems are the STUPIDEST thing from has ever made, painfully tedious and very frustrating copy paste trash thats just a waste of time.

Final boss i had to respec cos no matter what i tried i got minced in the second phase. What worked? Fucking fingerprint shield and pokey stick. The most unenjoyable gameplay method of sitting behind a shield and its really effective. If i don't use that i need frame perfect dodges and perfect focus for 10 minutes or longer with bo opportunity to make mistakes. First phase was fine but wtf am i supposed to do in the second phase? Be perfect?

  • Gorb [they/them]
    hexagon
    ·
    edit-2
    5 months ago

    I got a lot of the dodging down but was always out of stamina, tried a few builds and strategies until i discovered he can't penetrate the fingerprint shield at all leaving only the meteor shower to evade. Fight was so easy with that shield i wasn't even looking at him but instead my stamina bar.

    Renalla was fine it kinda reminded me of the lady maria boss fight where I had to learn how to parry then the fight became trivial. The twin moons aoe was fine when i realised my carian shield just nullified its damage.

    I don't think i could stomach an Elden ring 2. The open world is just not for me I have very little desire to touch the game ever again unlike all the other from games i replay almost yearly.

    • MattsAlt [comrade/them]
      ·
      4 months ago

      I think I'm in agreement regarding Elden Ring 2. From Soft makes incredible games, but I think overall I enjoyed the souls, sekiro, and armored core more. It feels like games with levels allows them to reward exploration without the feeling of recycled content or incredible amounts of effort to make a huge map feel unique. Not to mention NPC quests you might completely miss because you did some part of the game in the wrong order. Glad to have experienced ER, but I'm looking forward to a non-open world next title