But what if you make a bunch of collective farms around a fabric factory and a clothing manufacturer and they make some really pretty stuff. Oh, but people need bread with the roses and uhhhhhhhh.
Two district city, residential and all services in one and industrial jobs in the other, regular trolley service between them supplemented by a sprinter bus to the power plant. Never let me down - you can add more workers by building more residential districts and more jobs by expanding the industrial area, do that enough times and you'll have a massive city that's too complex for you to feel comfortable changing anything (which is about when I restart the game with an all-new layout idea).
But what if you make a bunch of collective farms around a fabric factory and a clothing manufacturer and they make some really pretty stuff. Oh, but people need bread with the roses and uhhhhhhhh.
Two district city, residential and all services in one and industrial jobs in the other, regular trolley service between them supplemented by a sprinter bus to the power plant. Never let me down - you can add more workers by building more residential districts and more jobs by expanding the industrial area, do that enough times and you'll have a massive city that's too complex for you to feel comfortable changing anything (which is about when I restart the game with an all-new layout idea).